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Fun Formats

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Schoen-hopper
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Fun Formats

Post by Schoen-hopper »

I was wondering if anybody had some unusual or unique formats that they like to play occasionally. We have made up some good ones at small tourneys. I once witnessed a really funky match play doubles format that Buddy put on in a park near his house. I'm wondering if some of you guys are really mixing it up in casual rounds as well.



I know of a game that really rocks. I don't know how well known it is. Probably not at all in disc golf. I borrowed it from a ball golf game. It combines the best of singles, doubles, skins, and partner picking element that adds strategy. It is called PIG. It is similar to WOLF, but I think it has more depth, and is more fun, for me. The main difference is that PIG is a game in which singles scores can be kept in addition to team scores and individual points scores (skins).

The order of play on the first tee is random. Flip for it; it isn't so important as to needing another way to determine the order. Player will follow this order throughout the game, but the order will "rotate." From front to back, meaning that the first player to throw will throw second on the next hole and the last player to shoot will throw first on his next hole.

The player who throws LAST is the "PIG" for the hole. This player views the previous players' drives, and one by one decides whether he wants to team up with this thrower or not. Once a player is "passed" they cannot be picked for a partner. If all players have thrown and all have been passed, the pig has decided to "pig" the hole. The hole is worth 2 points/ skins, rather than one. The main difference from wolf is that the pig throws last, instead of first.

When the pig picks a partner, it is he and his partner vs. the rest of the players. The total score (or average score) is taken for the hole for both teams. For example, if team A shot a 3 and a 3, while team B shot 3 and a 4, team A would win the hole. The "total" score would be 6 to 7. The "average" score would be 3.0 to 3.5. Regardless, team A wins 1 skin for winning the hole. That means that each player on team A gets 1 skin.

When a player "pigs" a hole, it is he vs. the rest of the players. His score is compared to the BEST of his competitors' scores. This hole is worth double skins/ points. If the pig loses, each of his opponents earns 2 skins, regardless of who is was that beat him.

Since it is rare that one player can beat everyone else on a given hole, players will want to pair up. IMO, the game is superior to Wolf in this matter. In Wolf, the "wolf" goes first and decides after the shot whether or not he wishes to "wolf" the hole. If he doesn't he won't have the opportunity again, and may get "stuck" with a bad partner at the end of the throwing order. In addition, the game seems more interesting when the "pig" doesn't have the advantage of being able to see his own shot before picking. Some play Wolf with an option of "blind wolf." The first player, or wolf, can decide if he will QUADUPLE the skins and take on the crowd, BEFORE seing his own shot. Since he has not seen the shots to follow and is competing against the even more formidible "best shot" format, it truly is a ridiculous idea to "cry wolf." Pig seems both less confusing, and more versatile when you truly compare them.

This quadruple skin/ "blind wolf" business would only be benificial to players who have a significant skill advantage on the other players. I have played this game in ball golf and won the most skins (for money) against 3 other players with much more skill than myself. Picking the partner can be a significant part of the game. I would say that this is more the case with harder courses, which have more variation in scoring for any given hole. This makes it much more interesting when picking partners.


The game cannot be played with less than four players. Four players runs very smoothly assuming everyone understands the game. 5 works fine. 6 or more I haven't tried, but theoretically, it should work out alright. With more than 4 players, there one decision that could be made based on preference. Since I haven't played that much with more than 4 players, I'll describe 2 different ways to play which both seem fun.

When the last thrower decides to "pig" the hole, it is the same as in 4 man Pig. Him vs. the best other score. When he picks a partner, however, it will not be 2 vs. 2. It will be him and his partner vs. the rest. That is 2 vs. 3 or more. The decision is.... should the opposing team take the 2 best scores for the hole, or take the team's "average" score for the hole. The pig's team is taking the average for the hole either way. I think the 2 best scores would be preferable (puts more pressure on the pig's team) and less confusing. This is something that should be decided before the round with groups of 5 or more.

When the game is over, the skins are added and paid out just like skins. Players who want to keep track of their individual scores can do so also (could be a side bet) with little to distract them. Though the game is played with partners, it is done so with a singles format in which every score counts. Only in special (desperate) situations will a player on a team want to run at a shot that he normally wouldn't.


Does this game sound like fun? Most people don't want to listen to more than 15 secs. worth of instruction for a new game, so they stick to doubles. In play, I have found that this game adds a lot of excitement, not confusion. It may sound complicated here, but only because I have tried to COMPLETELY describe the game! :lol:

What other formats have you all tried?
paul
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Post by paul »

that does sound better than wolf, i will definatley try that.
puttslut
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Post by puttslut »

I'm sure that was a very well written and interesting post...but...

Image


(please)
Flickdaddy
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Post by Flickdaddy »

Seems as if someone was up alittle late doing some crank or something.
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Schoen-hopper
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Post by Schoen-hopper »

ROFL!

With enough words, I could make playing disc with clubs sound like fun! Gotta make sure you understand the rules, though.
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Schoen-hopper
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Post by Schoen-hopper »

Smitty mentioned "Switch Doubles" in which the players are matched according to seeds (seeded Pro-Am). They complete the hole from their partner's drive and take the best score between the two for the hole.

Any other ways golfers have been mixing it up lately?
grant
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Post by grant »

puttslut wrote:I'm sure that was a very well written and interesting post...but...

Image


(please)
Ha!
It just goes to show ya, you cant' trust the Chinese.
discgolfer_1999
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Post by discgolfer_1999 »

In England here they play modified best shot. A person cannot drive more than 2 times in a row. So if you take my drive on two consecutive holes, then my next drive is just an ace run, otherwise I would have to take my partners. So every hole you have to look more careful at the two shots, knowing the next hole and who would be more beneficial to throw that hole.

By the way, I personally hate this format, but it is somthing different.
Fagan
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Post by Fagan »

That post may be pushing it for your longest post ever, AND that is saying a lot.

T-O-Double
grant
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Post by grant »

I got one!

First you put your head on a baseball bat, then you spin in cirles.........
It just goes to show ya, you cant' trust the Chinese.
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Schoen-hopper
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Post by Schoen-hopper »

Alright, I got another couple for you all.


First one is best score doubles. This format differs from best shot in that both partners play singles and take the best score for the hole. I like it because I can keep a singles score and play a team game at the same time.

If you have some record of previous scores for the people that are playing, you can play some handicap singles at the same time.

For even more drama, add doubles skins (or singles skins if you prefer) and play 3 games at once.


The fairest way to establish teams is to seed them according to scoring average. Best gets teamed with worst and so on.


Want to play this game for money? Play $5 or $10 a head for the doubles score. Play $.50 or $1.00 per hole for doubles skins. Here's where you hope you had a good idea for the handicap and that no one shot the lights out unexpectedly.

For the handicap singles, play $.50 or $1 per stroke. As in skins the difference between the players that is paid. Also like skins, trying to get everyone paid out by going by individual differences is next to impossible unless everyone has a ton of quarters and $1 bills. A better way is to figure the total amount each person owes and the total amount each person has coming. They throw the money they owe in the pot and take the money they have coming and it all works out.
paul
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Post by paul »

every time you bogey you slam a beer. everytime you birdie you get to make someone who did not birdie slam a beer. i've never done this myself but i think it would be a great side game at the friz. :lol:
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Schoen-hopper
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Post by Schoen-hopper »

I read an article in Disc Golf World that mentioned a game called "The Works." The game is so crazy, you guys would think I made it up. Espescially since the game I mentioned before and the next one are similar to it.

Anyways, in "The Works", there are several categories for which money can be won. It is a singles format. The categorties are gross score, dots (different number of dots for aces, metal hits off the drive, metal hits on birdie putts), clots (CTP's), FIB's (First In Basket, or longest putt), skins, and membership (last person to bogey get this). There are a few other bonuses in there.



The game I was thinking of plays much simpler. It is derived from a ball golf game called "Binga, Banga, Bunga." How do you like that title? It is played with 3 points for every hole. 1st point is for CTP. 2nd point is first in basket or longest putt. 3rd point is lowest score for the hole.

The point for CTP is cool, but favors long drivers on longer courses. The second point is alright because it helps balance out the first point (same player usually doesn't get both). The third point seems the like the most important point. Golf boils down to best score right?

What happens if the 2 or more players tie for best score on that hole? You don't just want to dissolve the point. Pushes might also be bad in that one person could end up winning all 18 points and that probably doesn't accurately reflect how well that player shot throughout the entire round. I'd suggest something that would seem to solve this problem: Push the hole only between those that tied for the best score.

For example: if 3 out of 5 players tie for the best score on hole 1, those players push the best score point. One player bogies on hole 2 and another bogeys on hole 3. The 3rd player who didn't bogey would receive the point for hole 1. Hole 2 would be resolved in the same way independently of the push that's going on for hole 1. Interesting, eh?

This game is lots of fun. You could play $.50 a point and settle the difference in points at the end of the round. Ok, you got me, I've never got anyone to play this game. :oops:
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Schoen-hopper
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Post by Schoen-hopper »

I played a new interesting game tonight. My dad says he invented it. We played it with ball golf, but I don't see why it wouldn't work in disc golf. It's called Handi-Jack!

It's played as singles. Now in addition to everyone throwing their shots after their drives, everyone will play from the persons lie who got CTP as well. The person who got the CTP will go first followed by whoever was first on the tee box and so on.

You get a point for having the best drive (CTP). As you and everyone else throws from the CTP lie, the closest of these resulting shots gets another point for CTP and so on until the hole is completed. First one in the basket will get the final point for CTP on the hole.

Now remember, only the person who got the CTP on the drive is playing their "real" shot. Everyone continues to play out their singles score as well. This is where handicaps come into play. The "handi-jack" scramble super-score can be compared to everyone's individual score to see what the difference is for the round. If you have a good idea at what peoples shooting average is compared to each other, this is a fun opportunity to play both the "handi-jack" points game for CTP's and a fun way of using the "handi-jack" score as a handicap base. This way singles can be played at the same time as the scramble competition.

This game would work best if you had several groups of 3 or 4 players. The "handi-jack" score could be used as a team score for each card. This would be the same format as best shot triples (or quadruples) only with an added CTP game and handicap singles game.

Why do things have to be so complicated? Because it's fun! :D

Actually it's not complicated as this was the first time the game has been played ever, and there were NO questions. Now, whose up for a "handi-jack" league event? :lol:
Sandman
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Post by Sandman »

I will take some handi-snacks got any of those??? You know the things with the crackers and the cheese and the red stick to spread the cheese. Mmm-Mmmm those are good!!!
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