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1.7?

Disc golf equipment- discs, accessories, targets, etc.
Anakha
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Post by Anakha »

Yup, a computer program would be the logical answer. But still very expensive.
Last edited by Anakha on Sat Nov 24, 2007 3:06 pm, edited 1 time in total.
doc
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Post by doc »

...then as discs beat up their flights' change. Let's compare my money driver to someone else's...wtf :!: :lol: They will turn mine over while I will likely find their's overstable, for instance.

The idea of this perfect world disc~flight chart based on a mechanical arm with a grip/hand(???)...with repeatable results will only make sense to the uninitiated. How a disc performs for a 350' max vs a 450' max player is apples and oranges. Cuz, we all know what works for us - through a LOT of trial and error.
disclizard
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Post by disclizard »

good point . that is why i think the screen would work well. its not to rate discs for the public. its to rate the discs for you . your own individual throw . your release. yourstreagth. it would be cool to go and try out new discs and see how they rate or fly for you . take your old discs and throw them to see if or how much or their flight characteristics have changed. Many times i have thrown and old disc that turned over more than i thought it would but have no way of knowing it it was effected by the wind or if it was my own release. By taking the wind out of the equation a person could get a better understanding of what grips and releases to use for specific situations and more importantly what disc.

I still have no idea what disc to use in my bag for a roller shot or a tomahawk . lol
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MOthrows
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Post by MOthrows »

It would be a lot of fun to have a screen that could measure the things that you said, but it's probably quite a ways off from happening.
disclizard
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Post by disclizard »

im going to check on this and see what i can find out
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doc
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Post by doc »

:idea: Hey, everything we know of was conceived of first.
disclizard
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Post by disclizard »

true . There wouldn't be disc golf if it wasn't for a bunch of drunk, transexual, scotchmen in plaid skirts, getting bored with building rock walls in fields. lol Ball golf led the way and still is setting standards in the game we play. I think our disc courses should be true par 72 like ball golf and not just by makeing them longer but true narrow fairways dog legs and hazards . But we can also learn from the technology and disapline of ball golf.
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doc
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Post by doc »

Why 18 holes on a golf course you ask?

There's 18 shots in a fifth. 8)
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Schoen-hopper
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Post by Schoen-hopper »

I don't have any idea how you would measure a discs stability, but harder things have been done.

What I was saying before was that one controlled "full power" sling could be used as the disc would be travelling slower at a later point in the flight. It's not possible to be accurate with just the visual observations from the disc flight. You would need some type of physics program that would take so many readings per second. Then perhaps a function of a discs stability vs. speed could be created for each disc. Speed vs. time. Distance vs. velocity, whatever. When the math was broken down, I bet some things would be learned.

While these things aren't necessary to know, I have a hard time giving much credit to our current disc flight rating systems.
Notorious ROG
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Answer

Post by Notorious ROG »

Experiment with new and old molds, then practice, pratice, practice
Discs ratings don't mean squat......
Arm speed, rotation and release angle are variables that have infinite combinations....

1.7 vs 1.8 is meaningless it is a 6 % difference most people can't control the variables I mentioned above to that extent....... not to mention wind direction, wind speed, wind sheer, temperature, humidity, etc. all of which effect the disc's aero dynamics.

What kind of sparrow (valkyrie, raven, teebird, cro, roc, condor, eagle, etc.) was it that could can carry a coconut while maintaining air velocity......
scarpfish
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Post by scarpfish »

No other method of evaluating the flight characteristics of a particular disc works better than the one thats always been there. Simply go outside and give it a few good chucks.

Lest we forget though, a great part of the equation in a disc flight isn't so much the disc, but what we throw the disc with. And since that "equipment" is different for each of us, I don't put much stock in how Innova or Discraft classifies their product in terms of how they fly.

So a Destroyer goes a '12' (whatever that means). My weenie arm can't throw that hard anyways.
Notorious ROG
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420 421 whatever it takes

Post by Notorious ROG »

And all of my guitar amps go to 11

"Well, it's one louder, isn't it? It's not ten. You see, most blokes, you know, will be playing at ten. You're on ten here, all the way up, all the way up, all the way up, you're on ten on your guitar. Where can you go from there? Where? "
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_dm4
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Post by _dm4 »

"I don't know."
doc
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Post by doc »

Next up is a Speed/Warp 13 - :shock: :?
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Schoen-hopper
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Post by Schoen-hopper »

scarpfish wrote:No other method of evaluating the flight characteristics of a particular disc works better than the one thats always been there. Simply go outside and give it a few good chucks.

Lest we forget though, a great part of the equation in a disc flight isn't so much the disc, but what we throw the disc with. And since that "equipment" is different for each of us, I don't put much stock in how Innova or Discraft classifies their product in terms of how they fly.

Obviously a good point. My problem is that when I'm throwing drives to compare discs, I don't throw consistently at all. I have to really take my time and let my arm power back up between throws. When I'm rapid fire launching, I tend to throw all over the place even if I'm throwing the same discs! So I don't trust myself either..... :wink:
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